Halo: Reach is a Big Ship?
So maybe the title is a bit misleading but we needed something to draw you in to this otherwise tame tidbit of news. In a recent interview with Edge, creative director Marcus Lehto gets a little serious when he mentions the inevitable outcome of Reach.
“‘Reach’ is like ‘Titanic’ — we know the end from the beginning,”
“‘Reach’ is going to fall and 700 million people are going to perish as a result. It’s a very dark story to tell, and our goal is to allow the player to experience Noble Team’s efforts and get satisfaction from them continuing to fight forward and achieve the final acts of what we can’t talk about today.”
Hit the jump to read the full interview, it’s a good read to say the least.
Source: Edge



