It’s been spotted a number of times around the internet that Halo: Reach will boast a new graphics engine. However, we’ve yet to hear any confirmation from Bungie or Microsoft. But today we may have been given a fairly big clue:
A few job sightings reveal that Bungie is indeed building up a force that works to code and implement a new experience in the Halo universe. The role of the senior artist/3D Hard Surface Artist shall be working on “ to develop a visually-inspired AAA title,” the Senior Engine Programmer will “ build an Engine to both create great games and also power the biggest slingshot in human history.”-skoar.com
Writer for various websites, including Game-Spectrum and 360Evolved(both of which are down). Also possibly writing for the upcoming website DamnStraight.net. I have a blog which is updated on a fairly regular basis.